Tunnel Rhino stage: I do exceptionally well in this stage, only taking one hit from a drill bot. Toxic Seahorse stage: No big problems here, I just take an unnecessary hit from the miniboss.īoss: This boss is just hilariously easy. Intro stage: I'm off to a fine start, no mistakes here.īoss: About my strategy here, the boss's behavior with the ball and chains is quite random and I can't react fast enough to dodge it, so I just jump and shoot whenever possible, indifferent to taking damage.īlizzard Buffalo stage: Other than getting hit and not jumping off a slope in the beginning, my run of this stage went fine.īoss: No problems here, the air dashing is done to keep Buffalo in place Both ray splasher and spinning blade hurt Vile for 2 points of damage, meaning I don't need to resort to using the X-buster. I did make one change in Prower's route, and the change is going into Neon Tiger's stage, then going into Volt Catfish's stage to fight Vile. Yes, I have to make a detour and kill Vile to collect it, but I'm almost positive the time it takes to beat the bosses without the Beam Sabre more than makes up for it. I collect the Beam Sabre to cut down time on the bosses. I pick up the dash boots because they make some jumps easier and save time in specific areas (elevator section in Blast Hornet's stage). I even copied the route down to the items used: Dash boots and Beam Sabre. Beam Sabre not only saves a ton of time on the bosses, it also makes fighting Sigma a LOT easier. I am almost positive this is the fastest route possible.Ģ. This might sound kind of lame, but I took the route from Prower's time attack on Bisqwit's site. You might be wondering what path/items I used for this run. Available in 3 versions: low quality, normal quality, and 60fps high quality. Single-segment speed run of Mega Man X3 done on January 4 2005.
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